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Jeremy Suh

a designer seeking to create human-centered immersive experiences and games by bridging the gap between art and technology

Work Experience

my professional work experience.

Applied Research Laboratories

Worked as a student technician/researcher on the Live to Synthetic Experience Technology project in collaboration with the Arts and Entertainment Technologies department at UT Austin.

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Visualsyn

Worked as a market strategist intern conducting research through interviews and competitive analysis, to discover potential use cases and userbase for the company's upcoming 3D content creation software Glinda AIMI.

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Recent Projects

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Prom: Paradise and Pandemonium

This game was a submission to the 2024 Texas Game Jam. It was awarded as runner-up for Best Overall, Best Use of Theme, and a Judge's Choice Award.

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Role: Game Designer and Programmer

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The Social Butterfly Expriement

The first student project at UT Austin's Lab for Immersive Media (LIM). An immersive game experience leveraging the LIM's motion capture capabilities

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Role: Lead Game Designer

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