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Hi, my name is Jeremy Suh

I am a technical game designer. I'm currently a student at the University of Texas at Austin pursuing a B.S. degree in Arts and Entertainment Technologies. Through designing and programming gameplay systems and their mechanics, I hope to create new and memorable experiences for all people who come across my work.

Work Experience

My professional work experience.

Applied Research Laboratories

Worked as a student technician/researcher on the Live to Synthetic Experience Technology project in collaboration with the Arts and Entertainment Technologies department at UT Austin.

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Visualsyn

Worked as a market strategist intern conducting research through interviews and competitive analysis, to discover potential use cases and userbase for the company's upcoming 3D content creation software Glinda AIMI.

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Recent Projects

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Stomach

A cooking horror game where you play as a line cook on a cruise ship.

This game is still in the works, but here are some clips on what I've worked on to give an idea of what the game will be.

Won 3rd Place at GDC^2 Student Showcase at the Pre-Alpha stage.

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Roommate vs. Roommate

This game was a final project for the Game Programming Paradigms class at UT Austin. It won the most interesting idea award.

Role: Game Designer and Programmer

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Prom: Paradise and Pandemonium

This game was a submission to the 2024 Texas Game Jam. It was awarded as runner-up for Best Overall, Best Use of Theme, and a Judge's Choice Award.

Role: Game Designer and Programmer

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The Social Butterfly Expriement

The first student project at UT Austin's Lab for Immersive Media (LIM). An immersive game experience leveraging the LIM's motion capture capabilities

Role: Lead Game Designer

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