
Hi, my name is Jeremy Suh
I am a technical game designer. I'm currently a student at the University of Texas at Austin pursuing a B.S. degree in Arts and Entertainment Technologies. Through designing and programming gameplay systems and their mechanics, I hope to create new and memorable experiences for all people who come across my work.
Work Experience
My professional work experience.

Applied Research Laboratories
Worked as a student technician/researcher on the Live to Synthetic Experience Technology project in collaboration with the Arts and Entertainment Technologies department at UT Austin.

Visualsyn
Worked as a market strategist intern conducting research through interviews and competitive analysis, to discover potential use cases and userbase for the company's upcoming 3D content creation software Glinda AIMI.
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Contact Me For More Info
Recent Projects

Stomach
A cooking horror game where you play as a line cook on a cruise ship.
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This game is still in the works, but here are some clips on what I've worked on to give an idea of what the game will be.
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Won 3rd Place at GDC^2 Student Showcase at the Pre-Alpha stage.

Roommate vs. Roommate
This game was a final project for the Game Programming Paradigms class at UT Austin. It won the most interesting idea award.
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Role: Game Designer and Programmer

Prom: Paradise and Pandemonium
This game was a submission to the 2024 Texas Game Jam. It was awarded as runner-up for Best Overall, Best Use of Theme, and a Judge's Choice Award.
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Role: Game Designer and Programmer

The Social Butterfly Expriement
The first student project at UT Austin's Lab for Immersive Media (LIM). An immersive game experience leveraging the LIM's motion capture capabilities
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Role: Lead Game Designer